Footler

Footlers are amphibious creatures that dwell in freshwater sources. They have two pairs of eyes; their blue eyes are used for normal sight, and their white ones are capable of sensing heat signatures. Often considered to be a nuisance rather than an aggressive sort of creature, Footlers are known to steal belongings; however, they are very aggressive when ones steals from them, be it something new or the item that had been previously stolen.

They do not know what to do with the items that their sticky fingers may grab, so they have large collections of items with no purpose to them. It is theorized that the Footlers with the largest piles are the ones with the most power.

Though their intelligence may be somewhat lacking, they are quick to pick up communication tactics and can learn basic knowledge; they are mentally akin to children.

Encounter Information

 * Player Level Recommendation: 10 - 15
 * HP: 300 - 360
 * Recruit Rate: 50%

Combat Abilities

 * Flee | Will run away from combat.
 * Sticky Hands | The footler will approach the target stealthily and steal one of their belongings.
 * Tongue Slap | Using their long tongue, they will slap the target, dealing 50 damage.
 * Water Spit | Spits out a focused stream of water. Deals 30 damage and temporarily stuns the target for 1 turn. User cannot use any ability the next turn due to recharge.

Dropped Items

 * Footler Tail
 * Footler Eye (Blue)
 * Footler Eye (White)
 * Silver Pocket-watch
 * Unrefined Amethyst
 * Unrefined Citrine
 * Unrefined Ruby
 * Unrefined Zircon
 * Unrefined Topaz
 * Unrefined Aquamarine
 * Unrefined Diamond
 * Unrefined Garnet
 * Unrefined Lapis Lazuli
 * Unrefined Sapphire
 * Unrefined Moonstone
 * Unrefined Onyx
 * Unrefined Alexandrite
 * Unrefined Emerald
 * Unrefined Jade
 * Unrefined Opal
 * Unrefined Spinel
 * Regular Wood

Habitats

 * Lakes
 * Rivers
 * Swamps

Seasons

 * Spring
 * Summer